Tuesday 30 April 2013

C++ For Game Programmers

C++ For Game Programmers



C++ For Game Programmers (Game Development Series)



C++ is the primary language used in game development; however, game programming has a unique set of challenges, which general application development techniques and recommendations don't apply to. Get and download textbook C++ For Game Programmers (Game Development Series) for free
C++ for Game Programmers, second edition is a completely updated and expanded edition of this best-selling reference. As with the first edition, the book is not intended to replace foundational C++ books and reference material: instead, it supplements them by putting everything into perspective from a game-development point of view. The book points out the most effective C++ practices and steers you away from the potentially dangerous ones. It describes common C++ techniques to solve specific problems most game developers face. The second edition includes a wide variety of new, improved examples and illustrations, while preserving the core material from inheritance, performance, memory management, and STL to object creation, object serialization, and scripting languages. In addition, three new chapters have been added to meet the needs of today's game programmers. The first new chapter, C++ Design Patterns, covers the high-level problem-solving constructs that are most commonly found in games and other interactive applications. After the introductory chapters on the Standard Template Library, you'll find a new chapter, Beyond STL: Custom Structures and Algorithms, which provides a detailed hands-on discussion of using C++ to create efficient solutions to difficult problems in a highly structured manner. Finally, the new C++ and Scripting chapter covers the ever-increasing use of embedded scripting languages and the many ways scripting can increase productivity without compromising the power and philosophy of C++. This new edition will serve the needs of game programmers better than ever, and provide those who are new to C++ or new to game development with the techniques they need to get up and running quickly.
Written to address this issue, C++ for Game Programmers provides practical suggestions for what C++ features to use in game development and why. Many of the misconceptions of C++ are clarified, and programmers learn the most effective methods for using the language to create games. This is primarily a book about ideas and concepts: it is not just a source of C++ code to use in your game project. Instead, C++ for Game Programmers covers how things work from a game-development perspective, and provides practical rules to follow. It points out the most C++ For Game Programmers new edition

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Beginning C++ Through Game Programming, Second Edition: Michael Dawson

Categories: Computer Graphics * Game Programming. Contributors: Michael Dawson - Author. Format: NOOK Book

Cengage Learning Beginning C++ Through Game Programming, 3rd Edition 9781435457423 Written for the beginning game development or programming student, the book assumes no previous programming experience and each new skill and concept is taught using simple language and step-by-step instructions.

Cengage Learning Beginning C++ Through Game Programming, 3rd Edition 9781435457423 Written for the beginning game development or programming student, the book assumes no previous programming experience and each new skill and concept is taught using simple language and step-by-step instructions.



C++ For Game Programmers Textbook


Written to address this issue, C++ for Game Programmers provides practical suggestions for what C++ features to use in game development and why. Many of the misconceptions of C++ are clarified, and programmers learn the most effective methods for using the language to create games. This is primarily a book about ideas and concepts: it is not just a source of C++ code to use in your game project. Instead, C++ for Game Programmers covers how things work from a game-development perspective, and provides practical rules to follow
ritten to address this issue, C++ for Game Programmers provides practical suggestions for what C++ features to use in game development and why. Many of the misconceptions of C++ are clarified, and programmers learn the most effective methods for using the language to create games. This is primarily a book about ideas and concepts: it is not just a source of C++ code to use in your game project. Instead, C++ for Game Programmers covers how things work from a game-development perspective, and provides practical rules to follow. It points out the most

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Automating Active Directory Administration with Windows PowerShell 2.0 Textbook

Automating Active Directory Administration with Windows PowerShell 2.0



Automating Active Directory Administration with Windows PowerShell 2.0



Focused content on automating the user authentication and authorization tool for Windows environmentsAutomation helps make administration of computing environments more manageable. Get and download textbook Automating Active Directory Administration with Windows PowerShell 2.0 for free
Categories: Active Directory, Windows PowerShell. Contributors: Ken St. Cyr - Author. Format: Paperback
It alleviates the repetition of repeating frequent tasks and and automates just about any task for Active Directory, Windows PowerShell 2.0. Focused on everyday and frequently performed tasks, this indispensable guide provides you with the PowerShell solutions for these tasks. Solutions are presented in a step-by-step format so that you can fully grasp how the new Active Directory module for PowerShell provides command-line scripting for administrative, configuration, and diagnostic tasks.Walks you through the processes and tools required to automate everyday t Automating Active Directory Administration with Windows PowerShell 2.0 new edition

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Categories: Active Directory, Windows PowerShell, Active Directory. Contributors: Ken St. Cyr - Author. Format: NOOK Book

Categories: Active Directory, Windows PowerShell. Contributors: Ken St. Cyr - Author. Format: Paperback

Categories: Active Directory, Windows PowerShell. Contributors: Ken St. Cyr - Author. Format: Paperback

John Wiley Sons Inc 9781118027318 Automating Active Directory Administration with Windows PowerShell 2.0 By St. Cyr, Ken/ Hunter, Laura E. Description Why perform a task with dozens of clicks through the Graphical User Interface when you can do it with a single command? Why repeat the same tasks when can automate them? Administrators can work efficiently and effectively by automating both simple and complex administrative tasks using Windows PowerShell cmdlets. In Microsoft Windows Server 2008



Automating Active Directory Administration with Windows PowerShell 2.0 Textbook


It alleviates the repetition of repeating frequent tasks and and automates just about any task for Active Directory, Windows PowerShell 2.0. Focused on everyday and frequently performed tasks, this indispensable guide provides you with the PowerShell solutions for these tasks. Solutions are presented in a step-by-step format so that you can fully grasp how the new Active Directory module for PowerShell provides command-line scripting for administrative, configuration, and diagnostic tasks
t alleviates the repetition of repeating frequent tasks and and automates just about any task for Active Directory, Windows PowerShell 2.0. Focused on everyday and frequently performed tasks, this indispensable guide provides you with the PowerShell solutions for these tasks. Solutions are presented in a step-by-step format so that you can fully grasp how the new Active Directory module for PowerShell provides command-line scripting for administrative, configuration, and diagnostic tasks.Walks you through the processes and tools required to automate everyday t

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OpenGL Reference Manual Textbook

OpenGL Reference Manual



OpenGL Reference Manual: The Official Reference Document to OpenGL, Version 1.4 (4th Edition)



The Official Reference Document to OpenGL, Version 1. Get and download textbook OpenGL Reference Manual: The Official Reference Document to OpenGL, Version 1.4 (4th Edition) for free
Opengl Reference Manual The Official Reference Document to Open Gl, Version 1.4, ISBN-13: 9780321173836, ISBN-10: 032117383X
OpenGL is a powerful software interface used to produce high-quality computer-generated images and interactive graphics applications by rendering 2D and 3D geometric objects, bitmaps, and color images. Officially sanctioned by the OpenGL Architecture Review Board (ARB), The OpenGLA Reference Manual, Fourth Edition, is the comprehensive and definitive documentation of all core OpenGL functions. This fourth edition has been completely revised and updated for OpenGL Versions 1.3 and 1.4. It features coverage of cube-mapped textures, multisampling, depth textures and shadowing, multitexturing, and register combiners. In addition, this book documents all OpenGL Utility Library func OpenGL Reference Manual new edition

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OpenGL Reference Manual

This listing is for (OpenGL Reference Manual: The Official Reference Document to OpenGL, Version 1.1) 2nd edition by (Kempf, Renate, and OpenGL Architecture Review Board). This edition has word-for-word the same information as ISBN: 0201657651 which is the 3rd edition, except for a small update and a different picture on the cover. All our books are in decent, usable condition or better and may or may not contain: highlighting, writing, cover and page wear, cds and additional material. If you are unsatisfied in any way with our product you can return it within 14 days for a refund.

Categories: User interfaces (Computer systems), OpenGL. Contributors: OpenGL Architecture Review Board - Author. Format: Paperback

Categories: User interfaces (Computer systems), OpenGL. Contributors: OpenGL Architecture Review Board - Author. Format: Paperback



OpenGL Reference Manual Textbook


OpenGL is a powerful software interface used to produce high-quality computer-generated images and interactive graphics applications by rendering 2D and 3D geometric objects, bitmaps, and color images. Officially sanctioned by the OpenGL Architecture Review Board (ARB), The OpenGLA Reference Manual, Fourth Edition, is the comprehensive and definitive documentation of all core OpenGL functions. This fourth edition has been completely revised and updated for OpenGL Versions 1.3 and 1
In addition, this book documents all OpenGL Utility Library func

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Computability Textbook

Computability



Computability: An Introduction to Recursive Function Theory



What can computers do in principle? What are their inherent theoretical limitations? These are questions to which computer scientists must address themselves. Get and download textbook Computability: An Introduction to Recursive Function Theory for free
The aim of this textbook is to provide undergraduate students with an introduction to the basic theoretical models of computability, and to develop some of the model's rich and varied structure. Students who have already some experience with elementary discrete mathematics will find this a well-paced first course, and a number of supplementary chapters introduce more advanced concepts. The first part of the book is devoted to finite automata and their properties. Pushdown automata provide a broader class of models and enable the analysis of context-free languages. In the remaining chapters, Turing machines are introduced and the book culminates in discussions of effective computability, decidability, and Gödel's incompleteness theorems. Plenty of exercises are provided, ranging from the easy to the challenging. As a result, this text will make an ideal first course for students of computer science.
The theoretical framework which enables such questions to be answered has been developed over the last fifty years from the idea of a computable function: intuitively a function whose values can be calculated in an effective or automatic way. This book is an introduction to computability theory (or recursion theory as it is traditionally known to mathematicians). Dr Cutland begins with a mathematical characterisation of computable functions using a simple idealised computer (a register machine); after some comparison with other characterisations, he develops the mathematical theory, including Computability new edition

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Computability: computable functions, logic, foundations of mathematics: Richard L. Epstein, Walter A. Carnielli

Categories: Computable functions, Computational intelligence. Contributors: Barry S. Cooper - Author. Format: Paperback

Categories: Computable functions, Recursion theory. Contributors: Nigel Cutland - Author. Format: Paperback

Categories: Computable functions. Contributors: Douglas S. Bridges - Author. Format: Hardcover



Computability Textbook


The theoretical framework which enables such questions to be answered has been developed over the last fifty years from the idea of a computable function: intuitively a function whose values can be calculated in an effective or automatic way
Dr Cutland begins with a mathematical characterisation of computable functions using a simple idealised computer (a register machine); after some comparison with other characterisations, he develops the mathematical theory, including

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Creating a Web Site Textbook

Creating a Web Site



Creating a Web Site: The Missing Manual



Think you have to be a technical wizard to build a great web site? Think again. Get and download textbook Creating a Web Site: The Missing Manual for free
"Think you need an army of skilled programmers to build a website? Think again. With nothing more than an ordinary PC, some raw ambition, and this book, you'll learn how to create and maintain a professional-looking, visitor-friendly site. This Missing Manual gives you all the tools, techniques, and expert advice you need.Plan your site. Create web pages by learning the basics of HTML and HTML5.Control page design with CSS. Format text, images, links, tables, and other elements.Attract visitors. Ensure that people can find your site through popular search engines.Build a community. Add forums, fresh content, and a feedback form to encourage repeat visits.Get smart. Use free tools to identify your site's strengths and weaknesses.Create your own blog. Post your musings with a free blog-hosting service.Bring in cash. Host Google ads, sell Amazon's wares, or push your own products.Add pizzazz. Include audio, video, interactive menus, and more.File Size: 19831 KBPrint Length: 584 pagesSimultaneous Device Usage: UnlimitedPublisher: O'Reilly Media; 3 edition (April 21, 2011) Sold by: Amazon Digital Services, Inc.Language: EnglishASIN: B005011IRS"
If you want to create an engaging web site, this thoroughly revised, completely updated edition of Creating a Web Site: The Missing Manual demystifies the process and provides tools, techniques, and expert guidance for developing a professional and reliable web presence.

Whether you want to build a personal web site, an e-commerce site, a blog, or a web site for a specific occasion or promotion, this book gives you detailed instructions and clear-headed advice for:

Everything from planning to launching. From picking and buying a domain name, choosing a Web hosting firm, building your site, and uploading the fil Creating a Web Site new edition

Download free books for Quick Course in Creating a Web Site Using Microsoft ..., 9781582780085


Quick Course in Creating a Web Site Using Microsoft Frontpage 2000 Fast-Track Training for Busy People, ISBN-13: 9781582780085, ISBN-10: 1582780080

With 75% of US households having Internet connections, more people than ever are going online for information, shopping, or just to surf. The need for interactive and well-designed sites has never been higher, and more people are looking to learn-or improve-their Web skills. For the busy professionals whose boss wants them to jazz up their Web site, or the student burning the midnight oil to put together some Web animations for a class, Creating a Web Site with Adobe Flash CS3 Professional: Visual QuickProject Guide is just the book they need to start creating Flash sites in an instant. Pared

TheNile.com.au About FAQ Payment Delivery Contact Us 1800-987-323 Essential XHTML Fast: Creating Dynamic Web Sites with XHTML and JavaScript (English) by John Cowell Format Paperback Condition Brand New Language English XHTML is a flexible XML-based markup language for designing Web sites. In January 2000, the W3C announced that it was supporting the development of XHTML as a replacement to HTML. HTML will continue to be around for a while, but if you want to develop Web sites for the future yo

An introduction to creating a successful webpage covers everything from design and publishing a site to automating and publicizing it, discussing such topics as streaming video and audio, e-commerce, custom surveys, forms, polls, and discussion groups.



Creating a Web Site Textbook


If you want to create an engaging web site, this thoroughly revised, completely updated edition of Creating a Web Site: The Missing Manual demystifies the process and provides tools, techniques, and expert guidance for developing a professional and reliable web presence
From picking and buying a domain name, choosing a Web hosting firm, building your site, and uploading the fil

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Pro Core Data for iOS

Pro Core Data for iOS



Pro Core Data for iOS: Data Access and Persistence Engine for iPhone, iPad, and iPod touch (Books for Professionals by Professionals)



The power of Core Data allows iOS developers to efficiently store and retrieve application data using familiar object-oriented paradigms. Get and download textbook Pro Core Data for iOS: Data Access and Persistence Engine for iPhone, iPad, and iPod touch (Books for Professionals by Professionals) for free
author m privat author r warner format paperback language english publication year 07 12 2011 subject computing it subject 2 computing textbooks study guides themonsterbookshop co uk in titles description add my store to your favorites and receive my email newsletters about new items and special promotions general interest pro core data for ios 2 nd edition professional apress item details title pro core data for ios 2 nd edition professional apress author s privat michael warner robert publishe
Pro Core Data for iOS explains both how and why to use Core Data for data storage, from simple to advanced techniques. Covering common and advanced persistence patterns, this book prepares any iOS developer to store and retrieve data accurately and proficiently.



Lots of iOS development books touch on Core Data, taking you through a few mainstream use cases for storing and retrieving data in your iOS applications. In Pro Core Data for iOS, however, we take you further into Core Data and show you how to leverage the power of this data framework.



Download free books for Pro Core Data for iOS


Pro Core Data for iOS - Michael Privat, Robert Warner

payment | shipping rates | returns Pro Core Data for iOS: Data Access and Persistence Engine for iPhone, iPad, and iPod touch (Books for Professionals by Professionals) Product Category :Books ISBN :1430233559 Title :Pro Core Data for iOS: Data Access and Persistence Engine for iPhone, iPad, and iPod touch (Books for Professionals by Professionals)EAN :9781430233558 Authors :Warner, Robert, Privat , Michael Binding :Paperback Publisher :Apress Publication Date :2011-01-28 Pages :400 Signed :Fal

Store Search search Title, ISBN and Author Pro Core Data for IOS by R Warner Estimated delivery 3-12 business days Format Paperback Condition Brand New Fully updated for Xcode 4.2, Pro Core Data for iOS explains how to use the Core Data framework for iOS SDK 5 using Xcode 4.2. The book explains both how and why to use Core Data, from simple to advanced techniques. Covering common and advanced persistence patterns, this book prepares any iOS developer to store and retrieve data accurately and ef

Pro Core Data for iOS (Paperback)



Pro Core Data for iOS Textbook


Pro Core Data for iOS explains both how and why to use Core Data for data storage, from simple to advanced techniques. Covering common and advanced persistence patterns, this book prepares any iOS developer to store and retrieve data accurately and proficiently.



Lots of iOS development books touch on Core Data, taking you through a few mainstream use cases for storing and retrieving data in your iOS applications. In Pro Core Data for iOS, however, we take you further into Core Data and show you how to leverage the power of this data framework
em>Pro Core Data for iOS explains both how and why to use Core Data for data storage, from simple to advanced techniques. Covering common and advanced persistence patterns, this book prepares any iOS developer to store and retrieve data accurately and proficiently.



Lots of iOS development books touch on Core Data, taking you through a few mainstream use cases for storing and retrieving data in your iOS applications. In Pro Core Data for iOS, however, we take you further into Core Data and show you how to leverage the power of this data framework.



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uC/OS-III, The Real-Time Kernel, or a High Performance, Scalable, ROMable, Preemptive, Multitasking Kernel for Microprocessors, Microcontrollers & DSPs Textbook

uC/OS-III, The Real-Time Kernel, or a High Performance, Scalable, ROMable, Preemptive, Multitasking Kernel for Microprocessors, Microcontrollers & DSPs



uC/OS-III, The Real-Time Kernel, or a High Performance, Scalable, ROMable, Preemptive, Multitasking Kernel for Microprocessors, Microcontrollers & DSPs (Board NOT Included)



This book puts the spotlight on how a real-time kernel works. Get and download textbook uC/OS-III, The Real-Time Kernel, or a High Performance, Scalable, ROMable, Preemptive, Multitasking Kernel for Microprocessors, Microcontrollers & DSPs (Board NOT Included) for free
uC/OS-III, The Real-Time Kernel, or a High Performance, Scalable, ROMable, Preemptive, Multitasking Kernel for Microprocessors, Microcontrollers & DSPs (Book & Board Included), ISBN-13: 9780982337530, ISBN-10: 0982337531
Using Micrium's uC/OS-III as a reference, the book consists of two complete parts. The first describes real-time kernels in generic terms. Part II provides examples to the reader, using STMicroelectronics' STM32F107 microcontroller, based on the popular ARM Cortex-M3 architecture. A companion evaluation board (uC/Eval-STM32F107) NOT INCLUDED, and tools (IAR Systems Embedded Workbench for ARM), enable the reader to be up and running quickly, and have an amazing hands-on experience, leading to a high level of proficiency. This book is written for serious embedded systems programmers, consultants, hobbyists, and students interested in understanding the inner workings of a real-time kernel. uC/OS-III, The Real-Time Kernel, or a High Performance, Scalable, ROMable, Preemptive, Multitasking Kernel for Microprocessors, Microcontrollers & DSPs new edition

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New Hardcover.

This book puts the spotlight on how a real-time kernel works. Using Micrium's uC/OS-III as a reference, the book consists of two complete parts. The first describes real-time kernels in generic terms. Part II provides examples to the reader, using STMicroelectronics' STM32F107 microcontroller, based on the popular ARM Cortex-M3 architecture. A companion evaluation board ***NOT INCLUDED, but available through Micrium*** (uC/Eval-STM32F107), and tools (IAR Systems Embedded Workbench for ARM), enable the reader to be up and running quickly, and have an amazing hands-on experience, leading to a hi

This book puts the spotlight on how a real-time kernel works using Micrium s C/OS-III as a reference. The book consists of two complete parts. The first describes real-time kernels in generic terms. Part II provide examples for the reader, using Texas Instruments EVM-EVALBOT, a small, robotic evaluation board. The board is based on the Stellaris LM3S9B92 which combines the popular ARM Cortex-M3(r) architecture with Ethernet MAC+PHY, USB OTG (On-The-Go), and I2S. Together with the IAR Systems Embedded Workbench for ARM development tools, the evaluation board provides everything necessary to ena



uC/OS-III, The Real-Time Kernel, or a High Performance, Scalable, ROMable, Preemptive, Multitasking Kernel for Microprocessors, Microcontrollers & DSPs Textbook


Using Micrium's uC/OS-III as a reference, the book consists of two complete parts. The first describes real-time kernels in generic terms. Part II provides examples to the reader, using STMicroelectronics' STM32F107 microcontroller, based on the popular ARM Cortex-M3 architecture. A companion evaluation board (uC/Eval-STM32F107) NOT INCLUDED, and tools (IAR Systems Embedded Workbench for ARM), enable the reader to be up and running quickly, and have an amazing hands-on experience, leading to a high level of proficiency


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Monday 29 April 2013

SharePoint 2010 Six-in-One Textbook

SharePoint 2010 Six-in-One



SharePoint 2010 Six-in-One



A team of SharePoint authorities addresses the six most essential areas of SharePoint 2010SharePoint enables Web sites to host shared workspaces and is a leading solution for Enterprise Content Management. Get and download textbook SharePoint 2010 Six-in-One for free
Categories: SharePoint 2010. Contributors: Chris Geier - Author. Format: Paperback
This book serves as one-stop shopping for concise coverage on six key areas that you need to know in order to get up and running with SharePoint 2010 quickly. After an introduction to the new features of SharePoint 2010, the author team of SharePoint experts walk you through branding and customization, workflow, business connectivity services, social networking and tools, the search function, and development basics so you can get started using SharePoint immediately.SharePoint 2010 offers numerous exciting new features, including advancemen SharePoint 2010 Six-in-One new edition

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Categories: SharePoint 2010. Contributors: Chris Geier - Author. Format: Paperback

Categories: SharePoint 2010. Contributors: Chris Geier - Author. Format: Paperback

Buy SharePoint 2010 Six-in-One by Andrew Clark,Becky Bertram,Cathy Dew,Chris Geier,Kenneth Schaefer,Raymond Mitchell,Wes Preston and Read this Book on Kobo's Free Apps. Discover Kobo's Vast Collection of Ebooks Today - Over 3 Million Titles, Including 2 Million Free Ones!

Store Search search Title, ISBN and Author Sharepoint 2010 Six-in-one by Chris Geier, Cathy Dew Estimated delivery 3-12 business days Format Paperback Condition Brand New A team of SharePoint authorities addresses the six most essential areas of SharePoint 2010 SharePoint enables Web sites to host shared workspaces and is a leading solution for Enterprise Content Management. Publisher Description A team of SharePoint authorities addresses the six most essential areas of SharePoint 2010 SharePoi



SharePoint 2010 Six-in-One Textbook


This book serves as one-stop shopping for concise coverage on six key areas that you need to know in order to get up and running with SharePoint 2010 quickly
SharePoint 2010 offers numerous exciting new features, including advancemen

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Sams Teach Yourself Shell Programming in 24 Hours

Sams Teach Yourself Shell Programming in 24 Hours



Sams Teach Yourself Shell Programming in 24 Hours (2nd Edition)



The vast majority of users utilize the Korn Shell or some variant of the Bourne Shell, such as bash. Get and download textbook Sams Teach Yourself Shell Programming in 24 Hours (2nd Edition) for free
Sams Teach Yourself Shell Programming in 24 Hours: Sriranga Veeraraghavan
Sams Teach Yourself Shell Programming in 24 Hours covers these shells. It begins with a generalized tutorial of Unix and tools and then moves into detailed coverage of shell programming. Sams Teach Yourself Shell Programming in 24 Hours is one of the best values because it provides readers with more information for less money. This book uses the effective and proven 'Teach Yourself' format to instruct the reader how to make their shell work for them. It covers useful information including: managing input/output, manipulating text filters, understanding and debugging shell scripts, creating and utilizing variables, to Sams Teach Yourself Shell Programming in 24 Hours new edition

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Sams Teach Yourself Shell Programming in 24 Hours: Sriranga Veeraraghavan

Buy Sams Teach Yourself Shell Programming in 24 Hours by Veeraraghavan, Sriranga and Read this Book on Kobo's Free Apps. Discover Kobo's Vast Collection of Ebooks Today - Over 3 Million Titles, Including 2 Million Free Ones!

The vast majority of users utilize the Korn Shell or some variant of the Bourne Shell, such as bash. Sams Teach Yourself Shell Programming in 24 Hours covers these shells. It begins with a generalized

Find Sams Teach Yourself Shell Programming In 24 Hours By Veeraraghavan, S 0672314819 on eBay in the category Books>Fiction & Literature.



Sams Teach Yourself Shell Programming in 24 Hours Textbook


Sams Teach Yourself Shell Programming in 24 Hours covers these shells. It begins with a generalized tutorial of Unix and tools and then moves into detailed coverage of shell programming. Sams Teach Yourself Shell Programming in 24 Hours is one of the best values because it provides readers with more information for less money. This book uses the effective and proven 'Teach Yourself' format to instruct the reader how to make their shell work for them
Sams Teach Yourself Shell Programming in 24 Hours covers these shells. It begins with a generalized tutorial of Unix and tools and then moves into detailed coverage of shell programming. Sams Teach Yourself Shell Programming in 24 Hours is one of the best values because it provides readers with more information for less money. This book uses the effective and proven 'Teach Yourself' format to instruct the reader how to make their shell work for them. It covers useful information including: managing input/output, manipulating text filters, understanding and debugging shell scripts, creating and utilizing variables, to

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