Monday, 15 March 2010

Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours Textbook

Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours



Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours



Now, there's a practical, hands-on guide to mastering game development for Windows Phone 7 with Visual C# 2010 and XNA Game Studio 4. Get and download textbook Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours for free
Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours
. One step at a time, this book teaches all facets of mobile game development, from design through publishing via Microsoft's Marketplace. Top game development author Jonathan S. Harbour starts with the absolute basics, making Windows Phone game development accessible even to programmers who've never written a game before. Then, one step at a time, he shows how to use Microsoft's free XNA toolset to design and construct high-performance, highly-playable games for the newest Windows Phone 7 devices. Friendly, accessible, and conversational, this book delivers a practical grounding in Windows Phone 7 game development Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours new edition

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Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours (Paperback)

Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours

Categories: Game development->Mobile devices, Windows Phone 7->Application development. Contributors: Jonathan Harbour - Author. Format: Paperback

Categories: Game development->Mobile devices, Windows Phone 7->Application development. Contributors: Jonathan Harbour - Author. Format: Paperback



Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours Textbook


. One step at a time, this book teaches all facets of mobile game development, from design through publishing via Microsoft's Marketplace. Top game development author Jonathan S. Harbour starts with the absolute basics, making Windows Phone game development accessible even to programmers who've never written a game before
Friendly, accessible, and conversational, this book delivers a practical grounding in Windows Phone 7 game development

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