Production Rendering
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Production Rendering Design And Implementation, ISBN-13: 9781852338213, ISBN-10: 1852338210
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payment | shipping rates | returns Production Rendering Product Category :Books ISBN :1852338210 Title :Production Rendering EAN :9781852338213 Binding :Hardcover Publisher :Springer Publication Date :2004-10-28 Pages :302 Signed :False First Edition :False Dust Jacket :False List Price (MSRP) :129.00 Height :0.7900 inches Width :6.3000 inches Length :9.2100 inches Weight :1.3700 pounds Keywords :Modeling Simulation, Rendering Ray Tracing, Graphics Multimedia, Languages Tools, Software Developm
format hardback language english publication year 01 12 2004 subject computing it subject 2 computing professional programming title production rendering design and implementation author ian stephenson publisher springer verlag new york inc publication date oct 30 2004 pages 302 binding hardcover edition 1 st dimensions 6 25 wx 9 50 hx 0 50 d isbn 1852338210 subject computers programming general description details the techniques used by experienced graphics software developers to implement fe
Store Search search Title, ISBN and Author Production Rendering: Design and Implementation by Ian Stephenson Estimated delivery 3-12 business days Format Hardcover Condition Brand New In the past, rendering systems used a range of different approaches, each compatible and able to handle certain kinds of images. However, the last few years have seen the development of practical techniques, which bring together many areas of research into stable, production ready rendering tools. Written by exper
In the past, rendering systems used a range of different approaches, each compatible and able to handle certain kinds of images. However, the last few years have seen the development of practical techniques, which bring together many areas of research into stable, production ready rendering tools. Written by experienced graphics software developers, Production Rendering: Design and Implementation provides not only a complete framework of different topics including shading engines and compilers, but discusses also the techniques used to implement feature film quality rendering engines. Key Topi