Thursday, 20 December 2012

Object-Oriented Programming with ActionScript Textbook

Object-Oriented Programming with ActionScript



Object-Oriented Programming with ActionScript



Object-Oriented Programming with ActionScript takes you beyond the level of "neat" code tricks and teaches you how to architect and implement true Macromedia Flash MX applications. Get and download textbook Object-Oriented Programming with ActionScript for free
Categories: Object-oriented programming, ActionScript (Computer program language), Object-oriented programming. Contributors: Branden Hall - Author. Format: Paperback
You will also learn the programming theory needed to take full advantage of the object-oriented nature of ActionScript. Nearly a third of the book is focused on teaching you everything there is to know about one of the most powerful new features of Flash MX:components. The topics range from understanding and using components, to constructing custom components. This book also recognizes the uniqueness of ActionScript and clarifies because the best practices when it comes to developing with it. The final third of this book teaches you the best methods for worki Object-Oriented Programming with ActionScript new edition

Download free books for Object-Oriented Programming with ActionScript 2.0


Categories: Object-oriented programming, ActionScript (Computer program language), Object-oriented programming. Contributors: Jeff Tapper - Author. Format: Paperback

Categories: Object-oriented programming, ActionScript (Computer program language), Object-oriented programming. Contributors: Jeff Tapper - Author. Format: Paperback

Object-Oriented Programming with ActionScript: Branden Hall, Samuel Wan

Now that ActionScript is reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns are an ideal way to solve common problems in Flash and Flex applications.



Object-Oriented Programming with ActionScript Textbook


You will also learn the programming theory needed to take full advantage of the object-oriented nature of ActionScript. Nearly a third of the book is focused on teaching you everything there is to know about one of the most powerful new features of Flash MX:components. The topics range from understanding and using components, to constructing custom components. This book also recognizes the uniqueness of ActionScript and clarifies because the best practices when it comes to developing with it
ou will also learn the programming theory needed to take full advantage of the object-oriented nature of ActionScript. Nearly a third of the book is focused on teaching you everything there is to know about one of the most powerful new features of Flash MX:components. The topics range from understanding and using components, to constructing custom components. This book also recognizes the uniqueness of ActionScript and clarifies because the best practices when it comes to developing with it. The final third of this book teaches you the best methods for worki

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